ZeusInput Constructor
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Creates a new ZeusInput object. |
Item | Sets or retrieves the item that belongs to the passed in key. |
Keys | Returns an ICollection of all the keys from the ZeusInput hash |
Values | Returns an ICollection of all the values from the ZeusInput hash |
AddItems | Adds all of the items from the passed in collection. Supported collection types are, for example, HashTable, GuiController, and NameValueCollection |
Contains | Returns true if the passed in key exists. |
ContainsKeys | Returns true if the array of keys all exist in the ZeusInput hash |
CreateSimpleTable | Returns a new instance of a serializable SimpleTable collection. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
Remove | Removes the item that belongs to the passed in key. |
ToString (inherited from Object) | Returns a String that represents the current Object. |
ZeusInput Class | Zeus Namespace